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- On 15 May 1997, Evert-Jan Slypen wrote:
-
- > Hello, this my first post on the ML, and I'll start off with a small
- > announcement/question ;-
- >
- >[snip]
- >
- > If you'd like anything else to be included then mail me and I'll pass your
- > suggestions on to the coder. I am not the coder of the library, he is not
- > connected to the 'net, but I'll pass all your comments on to him.
- >
- > Stay fresh.
- >
- > - -- ------------------------------------------------------------------ -- -
- > The Rhythm Syndicate Music for the Masses
- > - -- ------------------------------------------------------------------ -- -
- >
- Ok heres my wish list
-
- Bob & sprite rotate any angle command (0-360), and scaling command.
- The ability to use IFF brushes like bob & sprites.
- 3D bobs & sprites.
- The ability to use Imagine 4.0 3D objects.
- Structured drawing support.
- All new 3D drawing command rotation on all axes, and scalable( box,
- draw,polyline,etc...).
- 3D vector graphics commands.(rotation, and scaling)
- 3D shaded polygon textured bit map commands.
- light source command.
- Commands for drawing, and printing on the borders.
- New 3D bob sprite editor.
- New 2D object editor capable of working on the full screen, and with
- Objects that are bigger then the screen.
- New font, and color font editor.
- 3D vector graphics editor.
- New better Amos3D. (more colors,easier to use,bent faces,IFF bit
- mapping)2D map maker.
- 3D map maker.
- I wont all objects to use the same screen priority.
-
- 100 present OS friendly screen if I run a PAL game on a NTSC overscan
- WB the game screen should adjust to the WB screen, and I should be
- able to use New Mode to autoscroll the screen.
- Multiple 256 color Translucent screens, and the ability to set border
- color, and translucency.
- The ability to move the screen one line at a time horizontally like
- you can vertically.
- The ability to rotated screens.
- The ability to open more screens.
- To be able to use Super High Res Interlaced screens.
-
- Icon tool type reading command.
- Program variable bank save read commands.(save all program variables
- to external bak file).
- External read data file bak command.
- Multi-firing button combination CD32 JoyPad read command.
- Read mouse in Joystick port.
- Ascii color text file read command.
-
- Well that all I can think of for now.
- Eric Hyland
- a007193t@bc.seflin.org
-
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